@Clueless I'll copy the new map into my setup and save it every few days. http://duck-factorio.snowblossom.io/
note: that is about 12GB
neat
@Fireduck I was just looking at maps but can't seem to find a decent headless option
the alternative is setting something up on windows, bleh.
it is easy for me to run a map extract on windows
I would run it on linux but: https://github.com/L0laapk3/FactorioMaps/issues/57 Using: L0laapk3_FactorioMaps_3.5.5 System: Linux (Debian) Factorio: 0.18.3 Running: python3.6 ./auto.py --dayonly Results: No save name passed. Using most recent save: Snail factorio path: /home/joseph/app/factorio/bin/x64/factorio output folder: script-output/FactorioMaps/Snail checking for updates enabling FactorioMaps mod cleaning up building autorun.lua building config.ini starting factorio Surface prescan Snail/4/nauvis Surface capture Snail/4/nauvis/day (and here it hangs forever) Running: python3.6 ./auto.py --dayonly --verbose --verbosegame Results: ...snip.... [GAME] 16.847 Warning LuaGameScript.cpp:1779: take_screenshot error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.847 Warning LuaGameScript.cpp:1779: take_screenshot error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.847 Warning LuaGameScript.cpp:1779: take_screenshot error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.848 Warning LuaGameScript.cpp:2035: write_file error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.848 Warning LuaGameScript.cpp:2035: write_file error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.849 Warning LuaGameScript.cpp:2035: write_file error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] [GAME] 16.864 Warning LuaGameScript.cpp:2035: write_file error: filesystem error: create_directories "/tmp/FactorioMaps-986385054/script-output" failed: Not a directory [/tmp/FactorioMaps-986385054/script-output] Inspecting that location: /tmp/FactorioMaps-986385054$ ls -la total 1512 drwxr-xr-x 3 joseph joseph 4096 Jan 31 10:15 . drwxrwxrwt 24 root root 16384 Jan 31 10:15 .. drwxr-xr-x 2 joseph joseph 4096 Jan 31 10:15 config -rw-r--r-- 1 joseph joseph 1458581 Jan 31 10:15 crop-cache.dat -rw-r--r-- 1 joseph joseph 54181 Jan 31 10:15 factorio-current.log -rw-r----- 1 joseph joseph 0 Jan 31 10:15 .lock -rw-r--r-- 1 joseph joseph 1759 Jan 31 10:15 player-data.json lrwxrwxrwx 1 joseph joseph 39 Jan 31 10:15 script-output -> /home/joseph/app/factorio/script-output It appears something doesn't like treating a symlink as a directory?
I need to take my automatic index code from foreverbucket and build it into channels